發現問題了,是我GPU核心太低,只有100,而且還調不回來,可能是之前超頻所出現的怪現像,重澵安裝驅動後,分數就比較正常了。Originally posted by perchik@Aug 4 2005, 05:45 PM
問一下大家在測SPEC Viewperf的時候,都是用CRT或是LCD螢幕阿~
小弟的爛15"LCD,最高只到1024*768,再上去畫面就很奇怪了,反而變差變形~
但用1024*768 32BIT測分數又奇差無比,不知是不是螢幕的問題。
小弟配備:
AMD 2100+ @ 3200+ 1.6v
DFI LANPARTY NFII ULTRA B
創見 512MB*2
ULTRA XCONNECT 500w
正QUADRO FX1100 <------主角 :p||:
Run All Summary
---------- SUM_RESULTS3DSMAXSUMMARY.TXT
3dsmax-03 Weighted Geometric Mean = 7.157
---------- SUM_RESULTSCATIASUMMARY.TXT
catia-01 Weighted Geometric Mean = 7.494
---------- SUM_RESULTSENSIGHTSUMMARY.TXT
ensight-01 Weighted Geometric Mean = 3.117
---------- SUM_RESULTSLIGHTSUMMARY.TXT
light-07 Weighted Geometric Mean = 11.90
---------- SUM_RESULTSMAYASUMMARY.TXT
maya-01 Weighted Geometric Mean = 22.10
---------- SUM_RESULTSPROESUMMARY.TXT
proe-03 Weighted Geometric Mean = 9.446
---------- SUM_RESULTSSWSUMMARY.TXT
sw-01 Weighted Geometric Mean = 5.411
---------- SUM_RESULTSUGSSUMMARY.TXT
ugs-04 Weighted Geometric Mean = 4.618
以下是預設425/650的分數:
Run All Summary
---------- SUM_RESULTS3DSMAXSUMMARY.TXT
3dsmax-03 Weighted Geometric Mean = 20.22
---------- SUM_RESULTSCATIASUMMARY.TXT
catia-01 Weighted Geometric Mean = 18.94
---------- SUM_RESULTSENSIGHTSUMMARY.TXT
ensight-01 Weighted Geometric Mean = 11.32
---------- SUM_RESULTSLIGHTSUMMARY.TXT
light-07 Weighted Geometric Mean = 18.40
---------- SUM_RESULTSMAYASUMMARY.TXT
maya-01 Weighted Geometric Mean = 33.63
---------- SUM_RESULTSPROESUMMARY.TXT
proe-03 Weighted Geometric Mean = 30.71
---------- SUM_RESULTSSWSUMMARY.TXT
sw-01 Weighted Geometric Mean = 12.67
---------- SUM_RESULTSUGSSUMMARY.TXT
ugs-04 Weighted Geometric Mean = 17.06
===================================
以下是自動超頻452/708的分數:
Run All Summary
---------- SUM_RESULTS3DSMAXSUMMARY.TXT
3dsmax-03 Weighted Geometric Mean = 20.41
---------- SUM_RESULTSCATIASUMMARY.TXT
catia-01 Weighted Geometric Mean = 18.86
---------- SUM_RESULTSENSIGHTSUMMARY.TXT
ensight-01 Weighted Geometric Mean = 11.11
---------- SUM_RESULTSLIGHTSUMMARY.TXT
light-07 Weighted Geometric Mean = 18.04
---------- SUM_RESULTSMAYASUMMARY.TXT
maya-01 Weighted Geometric Mean = 32.04
---------- SUM_RESULTSPROESUMMARY.TXT
proe-03 Weighted Geometric Mean = 28.22
---------- SUM_RESULTSSWSUMMARY.TXT
sw-01 Weighted Geometric Mean = 12.74
---------- SUM_RESULTSUGSSUMMARY.TXT
ugs-04 Weighted Geometric Mean = 16.36
個人結論:
跟一些改過的6200、6600不太一樣(分數不能比阿~~ :( ),
頻率超的高,分數不一定就高,大部分反而變低, ;oq;
既然要畫圖就不要超太高,安全第一! :lol: