[亂]nVIDIA次世代雙芯旗艦GeForce GTX 595與Octal SLI震撼登場

DGDXGDG

究極のゲーム
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看了許多HD6000系的煙霧彈
突然心血來潮,小畫家剪剪貼貼兩多小時
於是nVIDIA次世代雙芯旗艦GeForce GTX 595與Octal SLI誕生了!!!!!!

GeForce GTX 595
i53778_gtx595.png


外觀就算了吧..................這是之前掰的GTX495
i53788_490.jpg


nVIDIA® nForce 300 Octal SLI(八重SLI)
i53780_octal.jpg


雙卡合體母卡GTX 585 Octal edition將稍後發佈
i53781_5852x.jpg


GTX 595 3DMark Vantage 得分(全預設)
i53782_12333.jpg


GTX 595 Octal SLI 3DMark Vantage 得分(全預設)
i53783_20000.jpg



無論效能,功耗,價格,GeForce GTX 595皆不負眾望擊潰了同月發布的HD7970!
i53784_1956005Y60.jpg


神人有神卡可玩,凡人有跳水可撿,風調雨順,國泰民安也!!!!!!!!!!!!!!
i53785_huangnvidia.jpg


純;tongue;;tongue;;tongue;;tongue;;tongue;;tongue;;tongue;;tongue;;tongue;用
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屠皇西蒙

Tu huang Simon
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這個有好笑到~~!
 

回憶豆漿

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有梗.......而且梗很大

實品咧= = 價格不要太高才是王道(被打)
 

超頻新手

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大大的惡搞功力可真不錯XDDDDD
 

jack26704678

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喔密陀佛 我還以為 這麼強 害我認真 看到最後 >"<
 

qpwoei0955

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我也努力看到最後...XD
 

Ian20085

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請問測試平台的配備是...XD
 

pat-wang

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一班我都會回覆"測試辛苦了"
不過這一次我要說....."改圖辛苦了".........!!!
 

狂少

Bulletproof Themer
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不管是不是真的,用Vantage公式**一算就知道不對了:PPP:
還有,你應該把這用在2011年4月1號發表:D
一定在國際煤體之間紅起來...:MMM:

**
There are four main tests in 3DMark Vantage. The first two are GPU-heavy graphics tests, the next two are CPU tests (measuring AI and physics calculations, respectively). These are combined to form a GPU score and a CPU score, which are in turn combined to form a final 3DMark graphics score. The scoring formulas are as follows:

* GPU score = (Test 1 scaling constant x Test 1 FPS) + (Test 2 scaling constant x Test 2 FPS)
* CPU score = (Test 1 scaling constant x Test 1 ops per second) + (Test 2 scaling constant x Test 2 ops per second)

Frames per second is pretty obvious, but what's all this business about scaling constants and operations per second? Well, the scaling constants are:

* GPU Test 1—173.61 (2500 divided by 14.4)
* GPU Test 2—163.78 (2500 divided by 14.9)
* CPU Test 1—5.23 (2500 divided by 477.9)
* CPU Test 2—208 (2500 divided by 12.0)

The CPU tests are measuring not frames per second, but the number of AI and physics operations per second, respectively. It would seem that the AI test, Test 1, is multiplied by a much lower constant than the physics test, Test 2. This lopsided multiplication rate is due to the fact that modern machines will perform many more AI operations per second than physics ops. We'll get into those when we look at each test in detail.

The final 3DMark Vantage score will vary depending on which preset is used. The base formula for the total 3DMark score is:


** 3D Vantage Overall score:
* 3DMark Score = (Weighted Graphics + Weighted CPU) ÷ ((Weighted Graphics / Graphics Score) + (Weighted CPU / CPU Score))

In other words, it's the weighted graphics plus CPU scores, divided by the ratio of weighted graphics and CPU scores to the raw graphics and CPU scores. To make things more complicated, the weights change for each preset, as follows:

Entry/Performance/High/Extreme
Weighted GPU 0.75/ 0.75 /0.85/ 0.95
Weighted CPU 0.25/ 0.25/ 0.15/ 0.05
 
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