前幾天更新的MSI Afterburner 2.2.0 Beta 4 看滄者好像還沒有人貼,
主要是增加對HD 6990/HD 6970/HD 6950/HD 5870/HD 5850/HD 5830的支援
尤其建議對電壓控制功能異常的人可以試試看並且回報問題
更新內容如下,恕我沒翻成中文,有需要的請用Google翻譯:
- MSI On-Screen Display server has been upgraded to version 4.2.1. New version gives you the following improvements:
- Tuned vertex buffer usage strategy improves performance in Direct3D8 and Direct3D9 applications in raster 3D On-Screen Display rendering mode
- Fixed vertex buffer corruption bug, causing On-Screen Display to flicker randomly in Direct3D8 and Direct3D9 applications when raster 3D On-Screen Display rendering mode is enabled
- Now raster font uses managed texture instead of dynamic one to bypass broken high resolution dynamic texture pitch reporting on GTX 200 series graphics cards under NVIDIA 275.27 beta drivers
- Raster font texture size is no longer fixed. Now the server is dynamically selecting minimum possible texture size to fit selected font into it
- The skins have been changed slightly to provide more convenient raster font customization. Now raster font customization window can be open by clicking "Raster 3D" button. Holding "Ctrl" button while clicking "Raster 3D" button allows you to select pre-rendered font from bitmap file and holding "Shift" button while clicking "Raster 3D" button allows you to pre-render and save currently selected font to bitmap file
- Fixed bug causing multiple used On-Screen Display slots to overwrite each other instead of merging the slots correctly
- Added screencapture support for Direct3D10 and Direct3D11 applications using framebuffers with 10-bit RGB components (e.g. Dirt 3)
- Improved tabbed text formatting
- Now desktop video capture support and forcible Aero Glass interface toggling can
be disabled via the configuration files if necessary
- Updated profiles list
- Now SDK includes new sample code, demonstrating On-Screen Display usage from any third party application. The sample is displaying CPU usage in On-Screen Display and provides third party developers helper object for RivaTuner-styled grouped OSD text formatting
- PowerTune settings are now being forcibly reapplied after changing the clocks via unofficial overclocking path to bypass bug in AMD driver causing PowerTune settings to be reset to defaults during programming PowerPlay table
- Unofficial overclocking is now ignored for inactive ULPS enabled AMD graphics cards
使用截圖:
下載點:
官方下載點在2.2.0beta更新這段期間應該檔名都不會更改,所以出了新的beta之後可能會下載到新版的,且2.2.0beta完後此載點還能不能使用也是個未知數,我底下另外有上傳到免空,MEGAUPLOAD最近速度還不錯,而且檔案不大應該是不用等太久
官方下載點:
http://event.msi.com/vga/afterburner/images/MSIAfterburnerSetup220Beta.zip
MEGAUPLOAD免空下載點:
http://www.megaupload.com/?d=FPEMQW6J
主要是增加對HD 6990/HD 6970/HD 6950/HD 5870/HD 5850/HD 5830的支援
尤其建議對電壓控制功能異常的人可以試試看並且回報問題
更新內容如下,恕我沒翻成中文,有需要的請用Google翻譯:
- MSI On-Screen Display server has been upgraded to version 4.2.1. New version gives you the following improvements:
- Tuned vertex buffer usage strategy improves performance in Direct3D8 and Direct3D9 applications in raster 3D On-Screen Display rendering mode
- Fixed vertex buffer corruption bug, causing On-Screen Display to flicker randomly in Direct3D8 and Direct3D9 applications when raster 3D On-Screen Display rendering mode is enabled
- Now raster font uses managed texture instead of dynamic one to bypass broken high resolution dynamic texture pitch reporting on GTX 200 series graphics cards under NVIDIA 275.27 beta drivers
- Raster font texture size is no longer fixed. Now the server is dynamically selecting minimum possible texture size to fit selected font into it
- The skins have been changed slightly to provide more convenient raster font customization. Now raster font customization window can be open by clicking "Raster 3D" button. Holding "Ctrl" button while clicking "Raster 3D" button allows you to select pre-rendered font from bitmap file and holding "Shift" button while clicking "Raster 3D" button allows you to pre-render and save currently selected font to bitmap file
- Fixed bug causing multiple used On-Screen Display slots to overwrite each other instead of merging the slots correctly
- Added screencapture support for Direct3D10 and Direct3D11 applications using framebuffers with 10-bit RGB components (e.g. Dirt 3)
- Improved tabbed text formatting
- Now desktop video capture support and forcible Aero Glass interface toggling can
be disabled via the configuration files if necessary
- Updated profiles list
- Now SDK includes new sample code, demonstrating On-Screen Display usage from any third party application. The sample is displaying CPU usage in On-Screen Display and provides third party developers helper object for RivaTuner-styled grouped OSD text formatting
- PowerTune settings are now being forcibly reapplied after changing the clocks via unofficial overclocking path to bypass bug in AMD driver causing PowerTune settings to be reset to defaults during programming PowerPlay table
- Unofficial overclocking is now ignored for inactive ULPS enabled AMD graphics cards
使用截圖:
下載點:
官方下載點在2.2.0beta更新這段期間應該檔名都不會更改,所以出了新的beta之後可能會下載到新版的,且2.2.0beta完後此載點還能不能使用也是個未知數,我底下另外有上傳到免空,MEGAUPLOAD最近速度還不錯,而且檔案不大應該是不用等太久
官方下載點:
http://event.msi.com/vga/afterburner/images/MSIAfterburnerSetup220Beta.zip
MEGAUPLOAD免空下載點:
http://www.megaupload.com/?d=FPEMQW6J